Puzzles are a point of contention in the TTRPG space, do they belong in games or not? Well, the answer is a little harder than expected since yes they are fun, but only if they work and are engaging… So how do we do that?
Today is exactly about that, keeping puzzles immersive, engaging and fun while playing them and what the divide between GM and players means in the case of puzzles.
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Our Midroll Music is “Midnight Tale” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
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Our Outro Music is “Ascending the Vale” Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
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